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SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
CCGRID
2005
IEEE
14 years 2 months ago
Performance evaluation of JXTA communication layers
— The arrival of the P2P model has opened many new avenues for research within the field of distributed computing. This is mainly due to important practical features (such as su...
Gabriel Antoniu, Philip J. Hatcher, Mathieu Jan, D...
CCGRID
2003
IEEE
14 years 2 months ago
Scheduling Distributed Applications: the SimGrid Simulation Framework
— Since the advent of distributed computer systems an active field of research has been the investigation of scheduling strategies for parallel applications. The common approach...
Arnaud Legrand, Loris Marchal, Henri Casanova
IPPS
1999
IEEE
14 years 1 months ago
Reducing I/O Complexity by Simulating Coarse Grained Parallel Algorithms
Block-wise access to data is a central theme in the design of efficient external memory (EM) algorithms. A second important issue, when more than one disk is present, is fully par...
Frank K. H. A. Dehne, David A. Hutchinson, Anil Ma...
IPPS
1999
IEEE
14 years 1 months ago
Run-Time Selection of Block Size in Pipelined Parallel Programs
Parallelizing compiler technology has improved in recent years. One area in which compilers have made progress is in handling DOACROSS loops, where crossprocessor data dependencie...
David K. Lowenthal, Michael James
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