Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Curriculum based on internetworking devices is primarily based on the Command Line Interface (CLI) and case studies. However a single CLI command may produce output that is not on...
Solving robotic exercises is a difficult task for students because the modeling activity involved requires students to comprehend programming, robotic design concepts as well as ba...
We present a proposal for research, development and construction of international communities in Portuguese, using digital platforms. The idea was born following an international ...
We present a general method for agents using ontologies as part of their knowledge representation to teach each other concepts to improve their communication and thus cooperation ...