In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...
If sufficient attention is not paid to the information models on which Learning Platforms are based the ability to deliver rich functionality is hindered. This paper describes the...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Abstract— A system is detailed here for using imitation learning to teach a robot to grasp objects using both hand and wholebody grasps, which use the arms and torso as well as h...