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» Moderating Simulation Lag in Haptic Virtual Environments
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ICRA
2000
IEEE
141views Robotics» more  ICRA 2000»
13 years 12 months ago
Haptic Rendering of Planar Rigid-Body Motion using a Redundant Parallel Mechanism
We present a system for rendering planar rigid-body motion by means of a redundant parallel mechanism. The device design, the control architecture and the passive virtual environm...
Daniela Constantinescu, Icarus Chau, Simon P. DiMa...
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
13 years 12 months ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...
SIGGRAPH
1999
ACM
13 years 11 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
CORR
2010
Springer
75views Education» more  CORR 2010»
13 years 7 months ago
Extended Range Telepresence for Evacuation Training in Pedestrian Simulations
Abstract: In this contribution, we propose a new framework to evaluate pedestrian simulations by using Extended Range Telepresence. Telepresence is used as a virtual reality walkin...
Antonia Pérez Arias, Uwe D. Hanebeck, Peter...
ICRA
2007
IEEE
138views Robotics» more  ICRA 2007»
14 years 1 months ago
Output Feedback Control of Wind Display in a Virtual Environment
—This research focuses on development of a haptic system to create controlled air flow acting on a user in the Treadport virtual environment. The Treadport Active Wind Tunnel (TP...
Sandip D. Kulkarni, Mark A. Minor, Mark W. Deaver,...