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EVOW
2011
Springer
12 years 11 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
ICC
2007
IEEE
190views Communications» more  ICC 2007»
14 years 2 months ago
Minimum Energy Data Gathering in Correlated Sensor Networks with Cooperative Transmission
— We consider combination of Distributed Source Coding (DSC) and cooperative transmission techniques to improve energy efficiency in sensor networks. To start with we formulate ...
Laxminarayana S. Pillutla, Vikram Krishnamurthy
SAIG
2001
Springer
14 years 12 days ago
Short Cut Fusion: Proved and Improved
Abstract. Short cut fusion is a particular program transformation technique which uses a single, local transformation — called the foldr-build rule — to remove certain intermed...
Patricia Johann
DATAMINE
2010
189views more  DATAMINE 2010»
13 years 8 months ago
A game-theoretic framework to identify overlapping communities in social networks
In this paper, we introduce a game-theoretic framework to address the community detection problem based on the structures of social networks. We formulate the dynamics of community...
Wei Chen, Zhenming Liu, Xiaorui Sun, Yajun Wang
NN
2006
Springer
121views Neural Networks» more  NN 2006»
13 years 8 months ago
Mirror neurons and imitation: A computationally guided review
Neurophysiology reveals the properties of individual mirror neurons in the macaque while brain imaging reveals the presence of `mirror systems' (not individual neurons) in th...
Erhan Oztop, Mitsuo Kawato, Michael A. Arbib