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» Modularity for Timed and Hybrid Systems
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GAMEON
2003
15 years 5 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
130
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DEDS
2006
101views more  DEDS 2006»
15 years 3 months ago
Near-Optimal Online Control of Dynamic Discrete-Event Systems
A class of time-varying discrete-event systems, named dynamic discrete-event systems, is defined. The goal of this paper is to provide a method which is modular and can be applied ...
Lenko Grigorov, Karen Rudie
ROBOCUP
2007
Springer
159views Robotics» more  ROBOCUP 2007»
15 years 9 months ago
Model Checking Hybrid Multiagent Systems for the RoboCup
Abstract. This paper shows how multiagent systems can be modeled by a combination of UML statecharts and hybrid automata. This allows formal system cation on different levels of ab...
Ulrich Furbach, Jan Murray, Falk Schmidsberger, Fr...
136
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AAAI
1990
15 years 4 months ago
An Approach to Reasoning About Continuous Change for Applications in Planning
There are many planning applications that require an agent to coordinate its activities with processes that change continuously over time. Several proposals have been made for com...
Thomas Dean, Greg Siegle
126
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ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
15 years 10 months ago
An effective hybrid transactional memory system with strong isolation guarantees
We propose signature-accelerated transactional memory (SigTM), a hybrid TM system that reduces the overhead of software transactions. SigTM uses hardware signatures to track the r...
Chi Cao Minh, Martin Trautmann, JaeWoong Chung, Au...