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ISDA
2010
IEEE
13 years 6 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
RAS
2010
164views more  RAS 2010»
13 years 7 months ago
Bridging the gap between feature- and grid-based SLAM
One important design decision for the development of autonomously navigating mobile robots is the choice of the representation of the environment. This includes the question which...
Kai M. Wurm, Cyrill Stachniss, Giorgio Grisetti
EUSFLAT
2001
144views Fuzzy Logic» more  EUSFLAT 2001»
13 years 10 months ago
Adaptive torque control using a connectionist reinforcement learning agent
The correction of angular misalignment between mating components is a fundamental requirement for their successful assembly. In this paper we present how a learning agent based on...
Lorenzo Brignone, Martin Howarth, S. Sivayoganatha...
ROBOCUP
2000
Springer
130views Robotics» more  ROBOCUP 2000»
14 years 4 days ago
Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition
Q-learning, a most widely used reinforcement learning method, normally needs well-defined quantized state and action spaces to converge. This makes it difficult to be applied to re...
Yasutake Takahashi, Masanori Takeda, Minoru Asada
AIMSA
2006
Springer
14 years 9 days ago
Machine Learning for Spoken Dialogue Management: An Experiment with Speech-Based Database Querying
Although speech and language processing techniques achieved a relative maturity during the last decade, designing a spoken dialogue system is still a tailoring task because of the ...
Olivier Pietquin