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VRML
2004
ACM
14 years 1 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
TVCG
1998
197views more  TVCG 1998»
13 years 7 months ago
A New Line Integral Convolution Algorithm for Visualizing Time-Varying Flow Fields
—New challenges on vector field visualization emerge as time-dependent numerical simulations become ubiquitous in the field of computational fluid dynamics (CFD). To visualize da...
Han-Wei Shen, David L. Kao
NPAR
2004
ACM
14 years 1 months ago
Cartoon rendering of smoke animations
We describe a technique for generating cartoon style animations of smoke. Our method takes the output of a physically-based simulator and uses it to drive particles that are rende...
Andrew Selle, Alex Mohr, Stephen Chenney
CGA
2008
13 years 7 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
GRAPHITE
2005
ACM
14 years 1 months ago
A VR platform for field-scale phenomena: an application to fire spread experiments
Digital computers are powerful tools for studying natural phenomena at large-scales. Nevertheless, custom-made methods have to be developed to digitalize, simulate and finally vis...
Alexandre Muzy, Nicolas Fauvet, Patrick Bourdot, F...