This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
This paper describes a computational model for deriving a decomposition of objects from laser rangefinder data. The process aims to produce a set of parts defined by compactness a...
We investigate three parameterized algorithmic schemes for graphical models that can accommodate trade-offs between time and space: 1) AND/OR Adaptive Caching (AOC(i)); 2) Variabl...
We describe an extension of B-splines to surfacesof arbitrary topology, including arbitrary boundaries. The technique inherits many of the properties of B-splines: local control, ...
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...