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» Molecular Surface Decomposition Using Graphical Modeling
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PG
2000
IEEE
14 years 1 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin
GRAPHICSINTERFACE
2007
13 years 10 months ago
Improved skeleton extraction and surface generation for sketch-based modeling
For the generation of freeform models, sketching interfaces have raised an increasing interest due to their intuitive approach. It is now possible to infer a 3D model directly fro...
Florian Levet, Xavier Granier
GRAPHITE
2003
ACM
14 years 1 months ago
Boundary treatment for virtual leaf surfaces
When working on fitting leaf surfaces for use with virtual plant models [Room et al. 1996] we encountered the unsatisfactory situation of receiving a smooth surface model that is...
Birgit I. Loch, John Belward, Jim Hanan
SI3D
2005
ACM
14 years 2 months ago
Real-time relief mapping on arbitrary polygonal surfaces
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
Fabio Policarpo, Manuel M. Oliveira, João L...
SMA
2003
ACM
120views Solid Modeling» more  SMA 2003»
14 years 1 months ago
Three-dimensional halfspace constructive solid geometry tree construction from implicit boundary representations
This paper presents a new method to compute constructive solid geometry (CSG) tree representations of an object whose faces consist of planar and non-planar surfaces. The algorith...
Suzanne F. Buchele, Richard H. Crawford