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» Molecular Surface Decomposition Using Graphical Modeling
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CGI
2006
IEEE
14 years 1 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
VRST
2000
ACM
14 years 1 days ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann
CG
2010
Springer
13 years 7 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
SIGGRAPH
1998
ACM
13 years 12 months ago
A Non-photorealistic Lighting Model for Automatic Technical Illustration
Phong-shaded 3D imagery does not provide geometric information of the same richness as human-drawn technical illustrations. A non-photorealistic lighting model is presented that a...
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohe...
ROCAI
2004
Springer
14 years 1 months ago
Learning Mixtures of Localized Rules by Maximizing the Area Under the ROC Curve
We introduce a model class for statistical learning which is based on mixtures of propositional rules. In our mixture model, the weight of a rule is not uniform over the entire ins...
Tobias Sing, Niko Beerenwinkel, Thomas Lengauer