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» Molecular Surface Decomposition Using Graphical Modeling
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CGF
2008
201views more  CGF 2008»
13 years 7 months ago
High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation
We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Darko Pavic, Leif Kobbelt
COMPGEOM
2010
ACM
14 years 22 days ago
Finding shortest non-trivial cycles in directed graphs on surfaces
Let D be a weighted directed graph cellularly embedded in a surface of genus g, orientable or not, possibly with boundary. We describe algorithms to compute a shortest non-contrac...
Sergio Cabello, Éric Colin de Verdiè...
CVPR
2011
IEEE
13 years 3 months ago
Learning Message-Passing Inference Machines for Structured Prediction
Nearly every structured prediction problem in computer vision requires approximate inference due to large and complex dependencies among output labels. While graphical models prov...
Stephane Ross, Daniel Munoz, J. Andrew Bagnell
SMI
2005
IEEE
111views Image Analysis» more  SMI 2005»
14 years 1 months ago
Rational Spherical Splines for Genus Zero Shape Modeling
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
Ying He 0001, Xianfeng Gu, Hong Qin
SIGGRAPH
1999
ACM
13 years 12 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...