A novel method for quantitatively measuring social interactions on small temporal and spatial scales on the basis of interaction geometry (reduced to the parameters interpersonal d...
Georg Groh, Alexander Lehmann, Jonas Reimers, Marc...
Social networking has become a popular way for users to meet and interact online. Users spend a significant amount of time on popular social network platforms (such as Facebook, M...
Gianluca Stringhini, Christopher Kruegel, Giovanni...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
—Social networks and discussion boards have become a significant outlet where people communicate and express their opinion freely. Although the social networks themselves are us...
—A wide range of Internet-based services that use reliable transport protocols display what we call thin-stream properties. This means that the application sends data with such a...
Andreas Petlund, Kristian Evensen, Carsten Griwodz...