In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
This paper analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous realtime versions of Q-learning and value-iteration, applied to the problem of...
Although researchers have studied which factors influence the behavior of traditional search algorithms, currently not much is known about how domain properties influence the perf...
We propose a format of predicate diagrams for the verification of real-time systems. We consider systems that are defined as extended timed graphs, a format that combines timed au...
Component based development is a promising approach for embedded systems. Typical for embedded software is the presence of resource constraints in multiple dimensions. An essentia...