Type-and-effect systems are a natural approach for statically reasoning about a program’s execution. They have been used to track a variety of computational effects, for example...
Maxn (Luckhardt and Irani, 1986) is the extension of the minimax backup rule to multi-player games. We have shown that only a limited version of alpha-beta pruning, shallow prunin...
This paper focuses on priority assignment for realtime systems using fixed priority scheduling. It introduces and defines the concept of a “robust” priority ordering: the most...
We study the average number of well-chosen labeled examples that are required for a helpful teacher to uniquely specify a target function within a concept class. This "average...
For a graph property P, the edit distance of a graph G from P, denoted EP (G), is the minimum number of edge modifications (additions or deletions) one needs to apply to G in orde...