The goal of a fugitive-search game on a graph is to trap a fugitive that hides on the vertices of the graph by systematically placing searchers on the vertices. The fugitive is as...
Nick D. Dendris, Lefteris M. Kirousis, Dimitrios M...
Given a record set D and a query score function F, a top-k query returns k records from D, whose values of function F on their attributes are the highest. In this paper, we investi...
Kernel k-means and spectral clustering have both been used to identify clusters that are non-linearly separable in input space. Despite significant research, these methods have re...