In the last decades enormous advances have been made possible for modelling complex (physical) systems by mathematical equations and computer algorithms. To deal with very long run...
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...
Alternating Gibbs sampling is the most common scheme used for sampling from Restricted Boltzmann Machines (RBM), a crucial component in deep architectures such as Deep Belief Netw...
Guillaume Desjardins, Aaron C. Courville, Yoshua B...
—This paper proposes a technique for motion estimation of groups of targets based on evolving graph networks. The main novelty over alternative group tracking techniques stems fr...
Amadou Gning, Lyudmila Mihaylova, Simon Maskell, S...
We propose a framework for general multiple target tracking, where the input is a set of candidate regions in each frame, as obtained from a state of the art background learning, ...