Abstract. Agent-based simulation of large multicellular biological systems has become a viable option owing to affordable parallel computers, such as Beowulf-style clusters. We de...
Toh Da-Jun, Francis Tang, Travis Lee, Deepak Sarda...
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
— We propose an efficient client-based approach for channel management (channel assignment and load balancing) in 802.11-based WLANs that lead to better usage of the wireless sp...
Arunesh Mishra, Vladimir Brik, Suman Banerjee, Ara...
This paper focuses on the scheduling of multiple-wavelength lightpaths and outlines an algorithm to provide increased simultaneous allocations of lightpaths on the Lambda-Grid. Se...
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...