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DSRT
2003
IEEE
15 years 9 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
ICDCS
1992
IEEE
15 years 8 months ago
End-to-End Scheduling to Meet Deadlines in Distributed Systems
In a distributed system or communication network tasks may need to be executed on more than one processor. For time-critical tasks, the timing constraints are typically given as e...
Riccardo Bettati, Jane W.-S. Liu
CCGRID
2001
IEEE
15 years 8 months ago
Charging Distributed Services of a Computational Grid Architecture
Charging of services in a distributed system will become more and more important for systems which are utilized commercially. Such an important distributed system exists in form o...
Burkhard Stiller, Jan Gerke, Placi Flury, Peter Re...
IPPS
2006
IEEE
15 years 10 months ago
Privacy-aware presence management in instant messaging systems
Information about online presence allows participants of instant messaging (IM) systems to determine whether their prospective communication partners will be able to answer their ...
Karsten Loesing, Markus Dorsch, Martin Grote, Knut...
INFOCOM
2010
IEEE
15 years 3 months ago
Castor: Scalable Secure Routing for Ad Hoc Networks
—Wireless ad hoc networks are inherently vulnerable, as any node can disrupt the communication of potentially any other node in the network. Many solutions to this problem have b...
Wojciech Galuba, Panos Papadimitratos, Marcin Potu...