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» More Principled Design of Pervasive Computing Systems
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ICCSA
2009
Springer
15 years 2 months ago
Towards Guidelines for a Development Process for Component-Based Embedded Systems
Software is more and more built from pre-existing components. This is true also for the embedded software domain, and there is a need to consider how development processes need to ...
Rikard Land, Jan Carlson, Stig Larsson, Ivica Crnk...
MEMOCODE
2005
IEEE
15 years 10 months ago
Extended abstract: a race-free hardware modeling language
We describe race-free properties of a hardware description language called GEZEL. The language describes networks of cycle-true finite-state-machines with datapaths (FSMDs). We de...
Patrick Schaumont, Sandeep K. Shukla, Ingrid Verba...
ICPR
2006
IEEE
16 years 5 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
HUC
2010
Springer
15 years 5 months ago
Ubiquitous computing for sustainable energy (UCSE2010)
Providing sustainable energy is one of the fundamental challenges for mankind. With energy usage being a part of everyday activities and with the increasingly diversity of energy ...
Albrecht Schmidt, Adrian Friday, Hans-Werner Gelle...
SIGUCCS
2000
ACM
15 years 9 months ago
Putting Help Where the User Is - A Desktop Computer Support Strategy
As the personal computer becomes a more integral part of the faculty member’s job, the increasing level of day-to-day computer support - often without increases in full-time sta...
Cheryl Stahler