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ATAL
2010
Springer
13 years 10 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron
ATAL
2010
Springer
13 years 10 months ago
A logic-based representation for coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems that exhibit externalities from coalition formation, i.e., systems in which the gain from forming a c...
Tomasz P. Michalak, Dorota Marciniak, Marcin Szamo...
ATAL
2010
Springer
13 years 10 months ago
A model of normative power
A power describes the ability of an agent to act in some way. While this notion of power is critical in the context of organisational dynamics, and has been studied by others in t...
Nir Oren, Michael Luck, Simon Miles
CEC
2010
IEEE
13 years 10 months ago
Learning-assisted evolutionary search for scalable function optimization: LEM(ID3)
Inspired originally by the Learnable Evolution Model(LEM) [5], we investigate LEM(ID3), a hybrid of evolutionary search with ID3 decision tree learning. LEM(ID3) involves interleav...
Guleng Sheri, David Corne
CCIA
2009
Springer
13 years 10 months ago
mWater: a Sandbox for Agreement Technologies
The management of natural resources is an intricate and consequential task. In particular, water management is at the forefront of public policy priorities in many countries becaus...
Antonio Garrido, Adriana Giret, Pablo Noriega
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