We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
When interpolating a network of curves to create a C1 surface from spline patches, the network has to satisfy an algebraic condition, called the vertex enclosure constraint. We sho...
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
This paper shows how range-flow can help to estimate the elastic constants of complete objects. In our framework, the object is deformed actively by a robotic device pushing into ...
A Bayesian method of generating color correction matrices for digital image sensors is presented. This method was developed for sensors with poor colorimetric quality, and uses st...