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RT
2004
Springer
14 years 1 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
ECBS
1996
IEEE
127views Hardware» more  ECBS 1996»
14 years 16 days ago
Domain Engineering: The Challenge, Status, and Trends
Naval Surface Warfare Center Dahlgren Division; under joint sponsorship of the Office of Naval Research; the Naval Command, Control, and Ocean Surveillance Center; and the Naval S...
Stephanie White, Michael Edwards
TOG
2008
122views more  TOG 2008»
13 years 8 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
TVCG
2010
129views more  TVCG 2010»
13 years 6 months ago
Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects
—Many visualization applications benefit from displaying content on real-world objects rather than on a traditional display (e.g., a monitor). This type of visualization display ...
Alvin J. Law, Daniel G. Aliaga, Aditi Majumder
CVPR
2008
IEEE
14 years 10 months ago
Color constancy beyond bags of pixels
Estimating the color of a scene illuminant often plays a central role in computational color constancy. While this problem has received significant attention, the methods that exi...
Ayan Chakrabarti, Keigo Hirakawa, Todd Zickler