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121
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RT
2004
Springer
15 years 8 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
152
Voted
ECBS
1996
IEEE
127views Hardware» more  ECBS 1996»
15 years 7 months ago
Domain Engineering: The Challenge, Status, and Trends
Naval Surface Warfare Center Dahlgren Division; under joint sponsorship of the Office of Naval Research; the Naval Command, Control, and Ocean Surveillance Center; and the Naval S...
Stephanie White, Michael Edwards
112
Voted
TOG
2008
122views more  TOG 2008»
15 years 2 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
113
Voted
TVCG
2010
129views more  TVCG 2010»
15 years 1 months ago
Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects
—Many visualization applications benefit from displaying content on real-world objects rather than on a traditional display (e.g., a monitor). This type of visualization display ...
Alvin J. Law, Daniel G. Aliaga, Aditi Majumder
CVPR
2008
IEEE
16 years 4 months ago
Color constancy beyond bags of pixels
Estimating the color of a scene illuminant often plays a central role in computational color constancy. While this problem has received significant attention, the methods that exi...
Ayan Chakrabarti, Keigo Hirakawa, Todd Zickler