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ICPR
2006
IEEE
14 years 9 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua
MICCAI
2004
Springer
14 years 9 months ago
A Collaborative Virtual Environment for the Simulation of Temporal Bone Surgery
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...
SIBGRAPI
2009
IEEE
14 years 3 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
SMI
2006
IEEE
108views Image Analysis» more  SMI 2006»
14 years 2 months ago
Segmenting Point Sets
There is a growing need to extract features from point sets for purposes like model classification, matching, and exploration. We introduce a technique for segmenting a point-sam...
Ichitaro Yamazaki, Vijay Natarajan, Zhaojun Bai, B...
OZCHI
2006
ACM
14 years 2 months ago
Applying reach in direct manipulation user interfaces
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
Aaron Toney, Bruce H. Thomas