Sciweavers

2651 search results - page 439 / 531
» Morphable Surface Models
Sort
View
DAGSTUHL
1997
13 years 9 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
SMA
2010
ACM
231views Solid Modeling» more  SMA 2010»
13 years 8 months ago
Conservative swept volume boundary approximation
We present a novel technique for approximating the boundary of a swept volume. The generator given by an input triangle mesh is rendered under all rigid transformations of a discr...
Andreas von Dziegielewski, R. Erbes, Elmar Sch&oum...
SMA
2010
ACM
177views Solid Modeling» more  SMA 2010»
13 years 8 months ago
Multi-level grid algorithms for faster molecular energetics
Bio-molecules reach their stable configuration in solvent which is primarily water with a small concentration of salt ions. One approximation of the total free energy of a bio-mol...
Rezaul Alam Chowdhury, Chandrajit L. Bajaj
CGF
2008
125views more  CGF 2008»
13 years 8 months ago
Sparse points matching by combining 3D mesh saliency with statistical descriptors
This paper proposes new methodology for the detection and matching of salient points over several views of an object. The process is composed by three main phases. In the first st...
Umberto Castellani, Marco Cristani, Simone Fantoni...
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 8 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...