The paper proposes a reliable method for estimating quadric surfaces from 3D range data in the framework of object recognition and localization or object modelling. Instead of est...
Naoufel Werghi, Anthony Ashbrook, Robert B. Fisher...
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
—Recovering the 3D shape of a nonrigid surface from a single viewpoint is known to be both ambiguous and challenging. Resolving the ambiguities typically requires prior knowledge...
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
Traditional approaches for surface reconstruction from range data require that the input data be either range images or unorganized sets of points. Since a large number of range s...