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GRAPHICSINTERFACE
2007
13 years 9 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
TIM
2011
151views more  TIM 2011»
13 years 2 months ago
IIR Filter Models of Haptic Vibration Textures
—Haptic tactile feedback is a widely used and effective technique in virtual reality applications. When an object’s surface is explored by stroking it using fingers, finger n...
Vijaya Lakshmi Guruswamy, Jochen Lang, Won-Sook Le...
ICCV
2009
IEEE
15 years 29 days ago
Modeling Deformable Objects from a Single Depth Camera
We propose a novel approach to reconstruct complete 3D deformable models over time by a single depth camera, provided that most parts of the models are observed by the camera at...
Miao Liao, Qing Zhang, Huamin Wang, Ruigang Yang, ...
MICCAI
2003
Springer
14 years 8 months ago
Estimating Cortical Surface Motion Using Stereopsis for Brain Deformation Models
We present a method for estimating the 3-D structure of the cortical surface using an operating microscope whose binocular optics are fitted with two CCD cameras. The cortical surf...
Hai Sun, Hany Farid, Kyle Rick, Alex Hartov, David...
ECCV
2006
Springer
14 years 10 months ago
Carved Visual Hulls for Image-Based Modeling
Abstract. This article presents a novel method for acquiring high-quality solid models of complex 3D shapes from multiple calibrated photographs. After the purely geometric constra...
Yasutaka Furukawa, Jean Ponce