This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
Background subtraction algorithms define the background
as parts of a scene that are at rest. Traditionally,
these algorithms assume a stationary camera, and identify
moving obj...
We consider the problem of incrementally rendering a polyhedral scene while the viewpoint is moving. In practical situations the number of geometric primitives to be rendered can ...
Alon Efrat, Leonidas J. Guibas, Olaf A. Hall-Holt,...
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single m...