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SI3D
1997
ACM
14 years 3 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
CGF
1998
213views more  CGF 1998»
13 years 10 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
SIGGRAPH
1995
ACM
14 years 2 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
CHI
2008
ACM
14 years 11 months ago
Navigation techniques for dual-display e-book readers
Existing e-book readers do not do a good job supporting many reading tasks that people perform, as ethnographers report that when reading, people frequently read from multiple dis...
Cassandra Lewis, François Guimbretiè...
ICMI
2003
Springer
131views Biometrics» more  ICMI 2003»
14 years 4 months ago
TorqueBAR: an ungrounded haptic feedback device
Kinesthetic feedback is a key mechanism by which people perceive object properties during their daily tasks – particularly inertial properties. For example, transporting a glass...
Colin Swindells, Alex Unden, Tao Sang