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» Motion Control of Virtual Humans
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VRST
2000
ACM
15 years 6 months ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann
CORR
2007
Springer
170views Education» more  CORR 2007»
15 years 2 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat
86
Voted
IVA
2009
Springer
15 years 9 months ago
Expression of Moral Emotions in Cooperating Agents
Moral emotions have been argued to play a central role in the emergence of cooperation in human-human interactions. This work describes an experiment which tests whether this insig...
Celso M. de Melo, Liang Zheng, Jonathan Gratch
SIGGRAPH
2010
ACM
15 years 7 months ago
Sampling-based contact-rich motion control
Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose ...
Libin Liu, KangKang Yin, Michiel van de Panne, Tia...
VR
2007
IEEE
131views Virtual Reality» more  VR 2007»
15 years 8 months ago
The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment
In this paper, the effects of three visual factors: scene complexity, stereovision and motion parallax on correct perception of a virtual object’s size were analyzed in an immer...
Xun Luo, Robert V. Kenyon, Derek Kamper, Daniel J....