In this paper, we present a framework for 6D absolute scale motion and structure estimation of a multi-camera system in challenging indoor environments. It operates in real-time a...
Tim Kazik, Laurent Kneip, Janosch Nikolic, Marc Po...
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
For a large object, scanning from the air is one of the most efficient methods of obtaining 3D data. But in the case of large cultural heritage objects, there are some difficultie...
We propose a new method for video retargeting, which can generate spatial-temporal consistent video. The new measure called spatial-temporal naturality preserves the motion in the ...
In this paper, we present a new technique based on feature localization for segmenting and tracking objects in videos. A video locale is a sequence of image feature locales that s...