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ICIP
2010
IEEE
13 years 5 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
ICCS
2001
Springer
14 years 5 days ago
A Feynman-Kac Path-Integral Implementation for Poisson's Equation
This study presents a Feynman–Kac path-integral implementation for solving the Dirichlet problem for Poisson’s equation. The algorithm is a modified “walk on spheres” (WO...
Chi-Ok Hwang, Michael Mascagni
ICCV
2009
IEEE
13 years 5 months ago
Incremental action recognition using feature-tree
Action recognition methods suffer from many drawbacks in practice, which include (1)the inability to cope with incremental recognition problems; (2)the requirement of an intensive...
Kishore K. Reddy, Jingen Liu, Mubarak Shah
ICIP
2009
IEEE
14 years 8 months ago
Image Enhancement Method Via Blur And Noisy Image Fusion
We present an image enhancement algorithm based on fusing the visual information present in two images of the same scene, captured with different exposure times. The main idea is ...
CVPR
2010
IEEE
14 years 4 months ago
Analyzing Spatially-varying Blur
Blur is caused by a pixel receiving light from multiple scene points, and in many cases, such as object motion, the induced blur varies spatially across the image plane. However, ...
Ayan Chakrabarti, Todd Zickler, William Freeman