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VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
13 years 8 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
IVC
2000
186views more  IVC 2000»
13 years 9 months ago
Uncertainty analysis of 3D reconstruction from uncalibrated views
We consider reconstruction algorithms using points tracked over a sequence of (at least three) images, to estimate the positions of the cameras (motion parameters), the 3D coordin...
Etienne Grossmann, José Santos-Victor
ICIP
2009
IEEE
13 years 7 months ago
A sensor-based approach to linear blur identification for real-time video enhancement
Super-resolution (SR) methods are largely affected by the accurate evaluation of the Point Spread Function (PSF) that is related to the input frames. When the frames are degraded ...
Maria E. Angelopoulou, Christos-Savvas Bouganis, P...
RAS
2010
142views more  RAS 2010»
13 years 7 months ago
Closing the loop in appearance-guided omnidirectional visual odometry by using vocabulary trees
In this paper, we present a method that allows us to recover the trajectory of a vehicle purely from monocular omnidirectional images very accurately. The method uses a combination...
Davide Scaramuzza, Friedrich Fraundorfer, Marc Pol...
CVPR
2000
IEEE
14 years 11 months ago
Representation and Recognition of Complex Human Motion
The quest for a vision system capable of representing and recognizing arbitrary motions benefits from a low dimensional, non-specific representation of flow fields, to be used in ...
Jesse Hoey, James J. Little