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HAID
2007
Springer
14 years 3 months ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park
AVSS
2006
IEEE
14 years 3 months ago
Pedestrian Detection and Tracking for Counting Applications in Crowded Situations
This paper describes a vision based pedestrian detection and tracking system which is able to count people in very crowded situations like escalator entrances in underground stati...
Oliver Sidla, Yuriy Lypetskyy, Norbert Brändl...
ICRA
2003
IEEE
130views Robotics» more  ICRA 2003»
14 years 3 months ago
Design of a redundantly actuated leg mechanism
− In humanoid robot system, many human-body motions such as walking, running, jumping, etc require large power. To achieve a high power-to-weight ratio, this paper proposes a new...
Byung Rok So, Byung-Ju Yi, Whee Kuk Kim, Sang-Rok ...
SC
2000
ACM
14 years 2 months ago
Parallel Unsteady Turbo-Pump Simulations For Liquid Rocket Engines
This paper reports the progress being made towards complete turbo-pump simulation capability for liquid rocket engines. The Space Shuttle Main Engine (SSME) turbo-pump impeller is...
Cetin C. Kiris, Dochan Kwak, William Chan
ICRA
1994
IEEE
99views Robotics» more  ICRA 1994»
14 years 1 months ago
Mobile Robot Obstacle Avoidance in a Computerized Travel Aid for the Blind
A blind traveler walking through an unfamiliar environment, and a mobile robot navigating through a cluttered environment have an important feature in common: both have the kinema...
Shraga Shoval, Johann Borenstein, Yoram Koren