We present a method that estimates high level animation parameters (muscle contractions, eye movements, eye lids opening, jaw motion and lips contractions) from a marker-less face ...
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
This paper presents the design of a selective-actuation flexure parallel mechanism that can provide three independent translational motions. The mechanism can be used as an ultra p...
This study presents a haptic simulator for learning palpation of aorta in cardiovascular surgery and performs quantitative evaluation in educational use through some user study. T...
We describe a method to enable the selection of specific text regions with a hand-held camera by means of projecting a structured light pointer on the document. The user indicates...