A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
Many applications involve a set of prediction tasks that must be accomplished sequentially through user interaction. If the tasks are interdependent, the order in which they are p...
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...
Background subtraction is an essential task in several static camera based computer vision systems. Background modeling is often challenged by spatio-temporal changes occurring due...
Prithwijit Guha, Dibyendu Palai, K. S. Venkatesh, ...