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MMS
2010
13 years 7 months ago
Asynchronous reflections: theory and practice in the design of multimedia mirror systems
-- In this paper, we present a theoretical framing of the functions of a mirror by breaking the synchrony between the state of a reference object and its reflection. This framing p...
Wei Zhang, Bo Begole, Maurice Chu
TITS
2010
189views Education» more  TITS 2010»
13 years 4 months ago
Head Pose Estimation and Augmented Reality Tracking: An Integrated System and Evaluation for Monitoring Driver Awareness
Driver distraction and inattention are prominent causes of automotive collisions. To enable driver-assistance systems to address these problems, we require new sensing approaches t...
Erik Murphy-Chutorian, Mohan M. Trivedi
OOPSLA
2000
Springer
14 years 25 days ago
A real world object modeling method for creating simulation environment of real-time systems
Most real-time embedded control software feature complex interactions with asynchronous inputs and environment objects, and a meaningful simulation of a real-time control software...
Ji Y. Lee, Hye J. Kim, Kyo Chul Kang
CGF
2007
101views more  CGF 2007»
13 years 9 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
JOCN
2011
100views more  JOCN 2011»
13 years 4 days ago
The Emergence of Perceived Position in the Visual System
■ Representing object position is one of the most critical functions of the visual system, but this task is not as simple as reading off an objectʼs retinal coordinates. A rich...
Jason Fischer, Nicole Spotswood, David Whitney