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TAP
2008
Springer
102views Hardware» more  TAP 2008»
13 years 9 months ago
Visualizing graphs in three dimensions
It has been known for some time that larger graphs can be interpreted if laid out in 3D and displayed with stereo and/or motion depth cues to support spatial perception. However, ...
Colin Ware, Peter Mitchell
CGI
2004
IEEE
14 years 27 days ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
ACCV
2010
Springer
13 years 11 months ago
Ghost-free High Dynamic Range Imaging
Most high dynamic range image (HDRI) algorithms assume stationary scene for registering multiple images which are taken under different exposure settings. In practice, however, the...
Yong Seok Heo (Seoul National University), Kyoung ...
KDD
2007
ACM
178views Data Mining» more  KDD 2007»
14 years 9 months ago
Density-based clustering for real-time stream data
Existing data-stream clustering algorithms such as CluStream are based on k-means. These clustering algorithms are incompetent to find clusters of arbitrary shapes and cannot hand...
Yixin Chen, Li Tu
SDM
2010
SIAM
200views Data Mining» more  SDM 2010»
13 years 10 months ago
Residual Bayesian Co-clustering for Matrix Approximation
In recent years, matrix approximation for missing value prediction has emerged as an important problem in a variety of domains such as recommendation systems, e-commerce and onlin...
Hanhuai Shan, Arindam Banerjee