It has been known for some time that larger graphs can be interpreted if laid out in 3D and displayed with stereo and/or motion depth cues to support spatial perception. However, ...
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Most high dynamic range image (HDRI) algorithms assume stationary scene for registering multiple images which are taken under different exposure settings. In practice, however, the...
Yong Seok Heo (Seoul National University), Kyoung ...
Existing data-stream clustering algorithms such as CluStream are based on k-means. These clustering algorithms are incompetent to find clusters of arbitrary shapes and cannot hand...
In recent years, matrix approximation for missing value prediction has emerged as an important problem in a variety of domains such as recommendation systems, e-commerce and onlin...