: It is known that graphic interfaces using electromyogram (EMG) generated by wrist motion are a potentially viable for a wearable computer. However, these interface prototypes see...
— This paper describes an improved methodology for human motion recognition and imitation based on Factorial Hidden Markov Models (FHMM). Unlike conventional Hidden Markov Models...
Shooting videos with a hand-held camera introduces shaking, which incontrovertibly reduces video quality. Digital video stabilization is a process to compensate for camera motion ...
– Borrowing a concept from hydrodynamic analysis, this paper presents stream functions which satisfy Laplace’s equation as a local-minima free method for producing potential-ï¬...
A technique for performing progressive mesh-based motion estimation in a layered fashion is presented. Motion compensation based on image warping provides a block prediction free ...