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» Motion based Decompositing of Video
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ACMACE
2008
ACM
15 years 5 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
137
Voted
ICML
1998
IEEE
16 years 4 months ago
Learning Collaborative Information Filters
Predicting items a user would like on the basis of other users' ratings for these items has become a well-established strategy adopted by many recommendation services on the ...
Daniel Billsus, Michael J. Pazzani
127
Voted
TOG
2008
94views more  TOG 2008»
15 years 3 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
112
Voted
TOG
2002
116views more  TOG 2002»
15 years 3 months ago
Linear combination of transformations
Geometric transformations are most commonly represented as square matrices in computer graphics. Following simple geometric arguments we derive a natural and geometrically meaning...
Marc Alexa
234
Voted
CVPR
2009
IEEE
2305views Computer Vision» more  CVPR 2009»
16 years 11 months ago
Visual tracking on the affine group via geometric particle filtering using optimal importance function
We propose a geometric method for visual tracking, in which the 2-D affine motion of a given object template is estimated in a video sequence by means of coordinateinvariant partic...
Junghyun Kwon (Seoul National University), Kyoung ...