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EGH
2010
Springer
13 years 5 months ago
Hardware implementation of micropolygon rasterization with motion and defocus blur
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. Additionally, they do not natively support triangle rasterization with jittered samp...
J. S. Brunhaver, Kayvon Fatahalian, Pat Hanrahan
ICMCS
2010
IEEE
176views Multimedia» more  ICMCS 2010»
13 years 5 months ago
LCD motion blur modeling and simulation
Liquid crystal display (LCD) devices are well known to have slow response due to the physical limitations of the liquid crystals. Therefore, fast moving objects in a scene are oft...
Stanley H. Chan, Truong Q. Nguyen
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...
ICIP
2009
IEEE
13 years 5 months ago
Modeling of image shutters and motion blur in analog and digital camera systems
For motion imaging the perceived smoothness of a sequence highly depends on motion blur. The exposure for each frame is started and ended with a shutter mechanism. There are diffe...
Michael Schöberl, Siegfried Fößel,...