In this paper, we consider the problem of image reconstruction from the noisy blurred version of an original image when the blurring operator is partially known and the original i...
Blur from camera shake is mostly due to the 3D rotation of the camera, resulting in a blur kernel that can be significantly non-uniform across the image. However, most current de...
Oliver Whyte, Josef Sivic, Andrew Zisserman, Jean ...
In this paper, we present a new deconvolution method, able to deal with noninvertible blurring functions. To avoid noise amplification, a prior model of the image to be reconstruc...
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...