Shape skeleton extraction is a fundamental preprocessing task in shape-based pattern recognition. This paper presents a new algorithm for fast and precise extraction of kinematic ...
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
Abstract— We present a computational framework for automatic deployment of robots in 2D and 3D rectangular environments with polytopal obstacles. The results are derived for poly...
Several formalisms have been proposed for qualitative reasoning about regions and their topological relations in space. These formalisms, based on pairwise relations, do not allow...
We propose a new unsupervised learning method to obtain a layered pictorial structure (LPS) representation of an articulated object from video sequences. It will be seen that this...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...