—This paper proposes a technique for motion estimation of groups of targets based on evolving graph networks. The main novelty over alternative group tracking techniques stems fr...
Amadou Gning, Lyudmila Mihaylova, Simon Maskell, S...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...