This paper describes methods and data structures used to leverage motion sequences of complex linked figures. We present a technique for interpolating between example motions der...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
Abstract—We present a distributed connectivity service that allows agents in a mobile ad-hoc network to move while preserving connectivity. This allows unmodified motion plannin...
In this paper, a video stabilization technique is presented. There are four steps in the proposed approach. We begin with extracting feature points from the input image using the ...
Many vision tasks are posed as either graph partitioning (coloring) or graph matching (correspondence) problems. The former include segmentation and grouping, and the latter inclu...