In this paper we address the problem of designing energy minimizing collision-free maneuvers for multiple agents moving on a plane. We show that the problem is equivalent to that o...
Jianghai Hu, Maria Prandini, Karl Henrik Johansson...
In this paper, we propose a novel approach for foreground layer extraction using flash/no-flash image pairs, which we call flash cut. Flash cut is based on the simple observation t...
Jian Sun, Sing Bing Kang, Zong-Ben Xu, Xiaoou Tang...
This paper describes a camera-based observation system for football games that is used for the automatic analysis of football games and reasoning about multi-agent activity. The o...
Michael Beetz, Nico von Hoyningen-Huene, Jan Bando...
We present a real-time implementation of 2D to 3D video conversion using compressed video. In our method, compressed 2D video is analyzed by extracting motion vectors. Using the mo...
Ianir A. Ideses, Leonid P. Yaroslavsky, Barak Fish...
We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidl...