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ICCV
2009
IEEE
16 years 9 months ago
Estimating Contact Dynamics
Motion and interaction with the environment are fundamentally intertwined. Few people-tracking algorithms exploit such interactions, and those that do assume that surface geomet...
Marcus A. Brubaker Leonid Sigal David J. Fleet
CGI
2001
IEEE
15 years 8 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
CGF
2008
148views more  CGF 2008»
15 years 4 months ago
Automatic Registration for Articulated Shapes
We present an unsupervised algorithm for aligning a pair of shapes in the presence of significant articulated motion and missing data, while assuming no knowledge of a template, u...
Will Chang, Matthias Zwicker
JIPS
2006
71views more  JIPS 2006»
15 years 4 months ago
Scenario-based 3D Objects Synthesizing System Design
: This paper proposes the framework of the scenario-based 3D image synthesizing system that allows common users who envision a scenario in their mind to realize it into the segment...
Ji-Seung Nam, Hui Gao, Mi-Young Kang, Kyoung-Tae K...
ICPR
2002
IEEE
16 years 5 months ago
Illumination Invariant Segmentation of Spatio-Temporal Images by Spatio-Temporal Markov Random Field Model
For many years, object tracking in images has suffered from the problems of occlusions and illumination effects. In order to resolve occlusion problems, we have been proposing the...
Shunsuke Kamijo, Katsushi Ikeuchi, Masao Sakauchi