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HAIS
2010
Springer
14 years 5 days ago
Recognition of Manual Actions Using Vector Quantization and Dynamic Time Warping
The recognition of manual actions, i.e., hand movements, hand postures and gestures, plays an important role in human-computer interaction, while belonging to a category of particu...
Marcel Martin, Jonathan Maycock, Florian Paul Schm...
AVSS
2005
IEEE
14 years 1 months ago
Clustering of human actions using invariant body shape descriptor and dynamic time warping
We propose a human action clustering method based on a 3D representation of the body in terms of volumetric coordinates. Features representing body postures are extracted directly...
Massimiliano Pierobon, Marco Marcon, Augusto Sarti...
CVPR
2007
IEEE
14 years 9 months ago
On the Direct Estimation of the Fundamental Matrix
The fundamental matrix is a central construct in the analysis of images captured from a pair of cameras and many feature-based methods have been proposed for its computation. In t...
Yaser Sheikh, Asaad Hakeem, Mubarak Shah
ACSC
2006
IEEE
14 years 1 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
MICCAI
2002
Springer
14 years 8 months ago
New Approaches to Estimation of White Matter Connectivity in Diffusion Tensor MRI: Elliptic PDEs and Geodesics in a Tensor-Warpe
Abstract. We investigate new approaches to quantifying the white matter connectivity in the brain using Diffusion Tensor Magnetic Resonance Imaging data. Our first approach finds a...
Lauren O'Donnell, Steven Haker, Carl-Fredrik Westi...