In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
While previous studies have used the Wikipedia dataset to provide an understanding of its growth, there have been few attempts to quantitatively analyze the establishment and evol...
Ivan Beschastnikh, Travis Kriplean, David W. McDon...
The ontology development process is typically led by single or small groups of experts, with users mostly playing a passive role. Such an elitist approach in building ontologies h...
We studied the evolution of an online innovation community and users’ interaction behavior through social network analysis to explore how to build an innovation community and ge...
The importance of virtual communities is well established in Information Systems (IS) research. A significant number of studies on this topic have focused on investigating motivat...