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» Motor planning and sparse motor command representation
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ICAT
2006
IEEE
14 years 4 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
13 years 12 months ago
Context-dependent predictions and cognitive arm control with XCSF
While John Holland has always envisioned learning classifier systems (LCSs) as cognitive systems, most work on LCSs has focused on classification, datamining, and function appro...
Martin V. Butz, Oliver Herbort